Lightning

Lightning is a Sigil in which can be chosen early on in the game, it is the element of Electricity and the essence of destruction and stunning. it is very helpful in damaging and stunning enemies.

Gameplay
When charged the players hand radiates electricity as when released players shoot or lob a ball of electricity in which when come into contact with enemies electrocutes them. When coming into contact with the ground it can linger for a few seconds. It levels up quickly in Charging.Destruction Does a low amount of damage to the initial target, but chains lightning damage to additional targets. More Destruction increases the initial damage dealt. Add Control to increase the amount of damage dealt. Add Mastery to increase the consumption of mastery from the target, improving the benefit of a critical hit.Control Places an enemy in Stasis for a duration, stunning them and storing damage. Enemies that are or come near a target in Stasis can also be stunned and store damage, even if they approach the stunned target after the spell is cast. Each Enemy stunned increases the stored damage, which is released when a target takes critical damage. Add Desruction to increase stored damage. More Control increases the Stasis duration. Adding Mastery increases the effects of mastery consumption.Mastery Applies mastery to the target and adds an Arcing Aura that shocks enemies nearby for damage. Add Destruction to increase the damage the aura deals. Add Control to increase the aura's duration. More Mastery increases the amount of mastery applied.Sigil Power Tags an enemy on an Apocalyptical hit. A tagged target's death can fuel the Sigil, allowing the player to...Gallery